Empowering the Info-Poor: The Community
Computing Center Movement (page 1 of 2)
By Peter Miller
CPSR
"In a large,
airy room there is a crowd of young people and adults all working
at computers. In one group students are having their first experience
using a spreadsheet on an IBM PC. At the same time, in another
corner, a senior adult is teaching herself to use a database
on an IBM PC.
A young man is updating
the church's membership files and printing mailing labels. A
young woman is at the Macintosh working on a desktop publishing
project, and two teenagers are in another corner debating how
best to make the logo Turtle do what they want it to do. Others
are casually 'messing about with simulations. They are all using
these technologies to achieve their own personal goals and objectives."
The "community
computer center" movement is part of the larger community
technology movement in general, and is reflected in the growing
trend among community-based organizations, social service agencies,
churches, and community centers for acquiring and integrating
computers into their programs.
Just as schools,
libraries, museums and summer camps in our more well-to-do communities
are acquiring and developing computer components and resources,
so, too, are day care programs, Boys and Girls Clubs, YMCA's,
and other indigenous low-income community agencies and centers,
albeit, as in everything else, with severely restricted finances.
The entire field of employment and training itself is increasingly
coming to he defined in computer skills terms. The community
computing movement bridges generations. Recreation, support,
and training programs for seniors are seeking out computer resources,
too
No wonder. Computers
are powerful tools for helping individuals from many disadvantaged
groups. Adult literacy students gain confidence and facility
in reading and writing English through use of the word processor.
Unemployed workers prepare resumes and cover letters and learn
and improve keyboarding, business applications and systems skills
for re-entering the job market. After-school and day care children
learn how useful and fun computer applications can be. Participants
of all ages improve their communications, writing, keyboarding
and literacy skills and gain knowledge of the world and others
through growing telecommunications options - online chats, email
and pen pals, contributing, posting and commenting on essays
and stories, and working on joint projects frequently involving
graphics and desktop publishing.
As computers become
more and more ubiquitous, their appearance among programs and
agencies, which serve primarily poor people, is part of their
"natural" development. Yet it is a movement, too,
which is guided by the radical democratic egalitarian principle
that basic tools of daily life need to be accessible to everyone.
Playing to
Win
This radical and
self-conscious philosophy is most articulate among those programs,
which have established community-computing centers in a deliberate
fashion. Among these, one of the most developed is Playing to
Win (PTW), a 13 year-old nonprofit headquartered in Harlem.
PTW is nationally recognized as a pioneer and leading advocate
of equitable access to computer-based technologies. The Harlem
Center provides a range of computer-based learning and playing
opportunities. In 1990, the National Science Foundation provided
PTW with funding to help establish a network of 30 centers across
the eastern United States. There are currently centers in New
York, Boston, Washington D.C., Pittsburgh, Philadelphia, and
Jacksonville, Florida. The scene depicted at the beginning of
this article comes from the Staff and Volunteer Handbook for
PTW's Washington affiliate, Future Center, the community technology
lab at the Capital Children's Museum.
PTW is established
on the principles that technology is a tool to help participants
achieve their own goals; students work together as much as individually
and learn as much from play as from work. Teachers are facilitator,
resources and participants in the learning process. Curriculum
is project-based. Playing to Win founder Antonia Stone is coauthor
of, among other books and articles, The Neuter Computer, designed
to help educators, parents, students, teachers, trainers and
policy-makers overcome the computer gender gap, and Keystrokes
to Literacy, which shows how to integrate computer with traditional
literacy.
This focused and
developed philosophy helps define the Harlem and Washington
centers which are complex and sophisticated, and it helps more
modestly-sized and financed programs make a substantial impact,
too.
Boston's
Example
"Recognizing
that in our increasingly technological society, people who are
socially and economically disadvantaged will become even further
disadvantaged if they lack access to computers and computer-based
technologies," the Technology Education Council of Somerville,
Massachusetts, was formed in August 1959. The Technology Education
Council established local control and management of the Somerville
Community Computer Center (SCCC). SCCC provides residents of
all ages’ access to computer-based technology, which they
would not otherwise have.
With active support
from the city's Adult Education program known as SCALE (the
Somerville Center for Adult Learning Experiences), the Community
Action Agency of Somerville, Apple Computer, and PTW, the SCCC
provides low-income Somerville residents with access to equipment,
training and technical assistance. SCCC serves as the computer
facility for adult education and human service programs in the
Somerville Community Service Center building.
Programs
include employment and training; ESL, ABE, and GED programs;
during- and after-school programs for the Community Schools
and the Powderhouse public elementary school next door; and
other programs for Head Start and Even Start students, teachers,
parents, and staff. Elderly participants from the Council on
Aging also use the center. The Mystic Learning Center Teen Program,
Elizabeth Peabody House Day Care and the Open Center for Children,
Short Stop Youth Shelter, and Somerville/Cambridge Elder Services
come over to the SCCC to use its technology. More
>>